diff --git a/vloed.py b/vloed.py index 5c4e07f..8ca2165 100755 --- a/vloed.py +++ b/vloed.py @@ -68,7 +68,7 @@ class Canvas(object): changed = False while True: changed = self.Draw() or changed - if time.time() - lasttime >= 1 / self.fps: + if time.time() - lasttime >= 1 / self.fps and changed: del(self.pixels) # release the lock on these pixels so we can flip pygame.display.flip() changed = False