diff --git a/client.py b/client.py index 6aaa5c2..8602630 100755 --- a/client.py +++ b/client.py @@ -1,7 +1,7 @@ #!/usr/bin/python """This is an udp / binary client -Inspired by the PixelFlut beamer on eth0:winter 2016 and +Inspired by the PixelFlut projector on eth0:winter 2016 and code from https://github.com/defnull/pixelflut/ """ @@ -33,20 +33,20 @@ def RunClient(): False, # show debugging output None, # ip of the server, None for autodetect None, # port of the server None for autodetect - None, # Screen pixels wide, or Autodetect - None # Screen pixels height, or Autodetect + None, # Screen pixels wide, None for autodetect + None # Screen pixels height, None for autodetect ) message = NewMessage() #create a new message that buffers the output etc - # loop the effect untill we cancel by pressing ctrl+c / exit the program + # loop the effect until we cancel by pressing ctrl+c / exit the program while True: - # create a new message and send if everytime the buffer is full + # create a new message and send it every time the buffer is full # the width/height are read from the client's config for packet in RandomFill(message, client.width, client.height): - # send the message we just filled with random pixelfs + # send the message we just filled with random pixels client.SendPacket(packet) if __name__ == '__main__': - # if this script is called from the commandline, and thus not imported - # Start a client and start sending messages + # if this script is called from the command line, and thus not imported + # start a client and start sending messages RunClient() diff --git a/vloed.py b/vloed.py index 0e11919..1c9e74b 100755 --- a/vloed.py +++ b/vloed.py @@ -1,7 +1,7 @@ #!/usr/bin/python """This is a udp / binary version of PixelFlut -Inspired by the PixelFlut beamer on eth0:winter 2016 and +Inspired by the PixelFlut projector on eth0:winter 2016 and code from https://github.com/defnull/pixelflut/ """ @@ -97,7 +97,7 @@ class Canvas(object): def Draw(self): """Draws pixels specified in the received packages in the queue""" if self.queue.empty(): - # indicat that nothing was done, and w can skip flipping the screen + # indicate that nothing was done, and we can skip flipping the screen return False #access the pixel array and lock it self.pixels = pygame.surfarray.pixels2d(self.screen) @@ -220,7 +220,7 @@ class PixelVloedClient(object): @staticmethod def DiscoverServers(returnfirst=False, timeout=5): - """Discover servers that send out the pixelfvloed preample""" + """Discover servers that send out the pixelvloed preample""" discoverysock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) discoverysock.bind(('', DISCOVER_PORT)) starttime = time.time()