First version of PixelVloed, a UDP/Binary PixelFlut server/client
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client.py
Executable file
56
client.py
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#!/usr/bin/python
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"""This is a udp / binary client
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Inspired by the PixelFlut beamer on eth0:winter 2016 and
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code from https://github.com/defnull/pixelflut/
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"""
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__version__ = 0.1
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__author__ = "Jan Klopper <jan@underdark.nl>"
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import socket
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import struct
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import random
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def RGBPixel(x, y, r, g, b, a=None): # pylint: disable=C0103
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"""Generates the packed data for a pixel"""
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if a:
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return struct.pack("<2H4B", x, y, r, g, b, a)
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return struct.pack("<2H3B", x, y, r, g, b)
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def SetRGBAMode(mode):
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"""Generate the rgb/rgba bit"""
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return struct.pack("<?", mode)
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def SetVersionBit(protocol=1):
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"""Generate the Version bit"""
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return struct.pack("<B", protocol)
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def RandomFill(width=640, height=480):
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"""Generates a random number of pixels with a random color"""
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message = SetRGBAMode(False)
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message += SetVersionBit()
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for pixel in xrange(0, random.randint(10, 100)):
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message += RGBPixel(random.randint(0, width),
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random.randint(0, height),
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random.randint(0, 255),
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random.randint(0, 255),
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random.randint(0, 255))
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return message
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def SendPacket(ipaddress, port, message):
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"""Sends the message to the udp server"""
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sock = socket.socket(socket.AF_INET, # Internet
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socket.SOCK_DGRAM) # UDP
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sock.sendto(message, (ipaddress, port))
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def main():
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"""Sends some random pixels untill we break with ctrl+c"""
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ipaddress = "127.0.0.1"
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port = 5005
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while True:
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SendPacket(ipaddress, port, RandomFill())
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if __name__ == '__main__':
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main()
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