Add cli options to the client class, clean up the SDL version a bit
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parent
4e22d0187e
commit
d2f58a6640
3 changed files with 24 additions and 10 deletions
26
client.py
26
client.py
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@ -26,15 +26,15 @@ def RandomFill(message, width, height):
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message[2:] = [pixel]
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yield ''.join(message)
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def RunClient():
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def RunClient(options):
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"""Discover the servers and start sending to the first one"""
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client = PixelVloedClient(True, # start as soon as we find a server
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False, # show debugging output
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None, # ip of the server, None for autodetect
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None, # port of the server None for autodetect
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None, # Screen pixels wide, None for autodetect
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None # Screen pixels height, None for autodetect
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options.debug, # show debugging output
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options.ip, # ip of the server, None for autodetect
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options.port, # port of the server None for autodetect
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options.width, # Screen pixels wide, None for autodetect
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options.height # Screen pixels height, None for autodetect
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)
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message = NewMessage() #create a new message that buffers the output etc
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@ -49,7 +49,19 @@ def RunClient():
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if __name__ == '__main__':
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# if this script is called from the command line, and thus not imported
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# start a client and start sending messages
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import optparse
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parser = optparse.OptionParser()
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parser.add_option('-v', action="store_true", dest="debug", default=False)
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parser.add_option('-i', action="store", dest="ip", default=None)
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parser.add_option('-p', action="store", dest="port", default=None,
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type="int")
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parser.add_option('-x', action="store", dest="width", default=None,
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type="int")
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parser.add_option('-y', action="store", dest="height", default=None,
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type="int")
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options, remainder = parser.parse_args()
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try:
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RunClient()
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RunClient(options)
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except KeyboardInterrupt:
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print 'Closing client'
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@ -16,7 +16,6 @@ from gevent import spawn, monkey
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monkey.patch_all()
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import sdl2.ext
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from pygame import locals as pygamelocals
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import struct
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import time
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import socket
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7
vloed.py
7
vloed.py
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@ -225,8 +225,11 @@ class PixelVloedClient(object):
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self.width = width
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self.height = height
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if self.debug:
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print ('displaying on %(ip)s:%(port)d, %(width)d*%(height)dpx' %
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self)
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print ('displaying on %(ipaddress)s:%(port)d, %(width)d*%(height)dpx' %
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{'ipaddress': self.ipaddress,
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'port': self.port,
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'width': self.width,
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'height': self.height})
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self.sock = socket.socket(socket.AF_INET, # Internet
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socket.SOCK_DGRAM) # UDP
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