diff --git a/client.py b/client.py index adb2857..e4687f0 100755 --- a/client.py +++ b/client.py @@ -1,11 +1,21 @@ #!/usr/bin/python -"""This is an udp / binary client +"""This is the client for Pixelvloed -Inspired by the PixelFlut projector on eth0:winter 2016 and -code from https://github.com/defnull/pixelflut/ +https://github.com/janklopper/pixelvloed + +We've given you an example of a function that randomly places randomly colored +pixels somewhere on the screen. + +# Copy the function RandomFill, +# give it a new name by replacing the word "RandomFill" By your own name +# Think of your own creative pixel packages. + +Then you can run the client with the -e flag (for effect) + +./client.py -e MyColorPusher """ -__version__ = 0.3 +__version__ = 0.4 __author__ = "Jan Klopper " import random @@ -13,9 +23,7 @@ from vloed import PixelVloedClient, Packet, RGBPixel, MAX_PIXELS def RandomFill(screen, width, height): """Generates a random number of pixels with a random color""" - for _x in xrange(1, # at least one pixel - random.randint(10, MAX_PIXELS) # at most the max number of pixels - ): + for _x in xrange(1, MAX_PIXELS): # lets loop over the amount of pixels pixel = RGBPixel(random.randint(0, width), # select a random position on the width of the screen random.randint(0, height), # select a random position on the height of the screen random.randint(0, 255), # select a random value for red @@ -26,7 +34,6 @@ def RandomFill(screen, width, height): def RunClient(options): """Discover the servers and start sending to the first one""" - client = PixelVloedClient(True, # start as soon as we find a server options.debug, # show debugging output options.ip, # ip of the server, None for autodetect @@ -38,28 +45,40 @@ def RunClient(options): # Lets create a screen which buffers the pixels we add to it, and sends them to the actual screen. screen = Packet(client) # loop the effect until we cancel by pressing ctrl+c / exit the program + + # we run the effect that has been given trough the -e flag. + # This defaults to RandomFill + if options.effect: + effect = locals()[options.effect] + else: + effect = RandomFill + while screen: # add some pixels to the screen with our functions # the width/height are read from the client's config - RandomFill(screen, client.width, client.height) + effect(screen, client.width, client.height) if __name__ == '__main__': # if this script is called from the command line, and thus not imported # start a client and start sending messages import optparse parser = optparse.OptionParser() - parser.add_option('-v', action="store_true", dest="debug", default=False) - parser.add_option('-i', action="store", dest="ip", default=None) - parser.add_option('-p', action="store", dest="port", default=None, - type="int") + parser.add_option('-v', action="store_true", dest="debug", default=False, + help="Enable debugging output") + parser.add_option('-i', action="store", dest="ip", default=None, + help="Ip of the server, leave empty for auto-discovery") + parser.add_option('-p', action="store", dest="port", default=None, type="int", + help="Port of the server, leave empty for default") parser.add_option('-x', action="store", dest="width", default=None, - type="int") + type="int", help="Width of the server's screen") parser.add_option('-y', action="store", dest="height", default=None, - type="int") + type="int", help="Height of the server's screen") + parser.add_option('-e', action="store", dest="effect", default=None, + type="str", help="Which effect to run.") options, remainder = parser.parse_args() try: RunClient(options) except KeyboardInterrupt: - print 'Closing client' + print('Closing client')