Modified for use for eth0
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bea3ec8fec
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e26592df19
4 changed files with 179 additions and 54 deletions
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@ -1,3 +1,10 @@
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/***************************************************
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* The following frame buffer modes are supported:
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* - 24bpp - rgba 8/16,8/8,8/0,0/0
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* - 32bpp - rgba 8/24,8/16,8/8,0,0
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*
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* Use "fbset -s" to get the currently used mode
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**************************************************/
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#include "screenbuffer.h"
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#include <unistd.h>
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@ -16,8 +23,7 @@ long int screensize = 0;
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char *fbp = 0;
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int8_t init_frame_buffer(void)
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{
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int8_t init_frame_buffer(void) {
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// Open the file for reading and writing
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fbfd = open("/dev/fb0", O_RDWR);
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if (!fbfd) {
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@ -31,16 +37,27 @@ int8_t init_frame_buffer(void)
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printf("Error reading variable information.\n");
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return 0;
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}
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printf("Screen info %dx%d, %dbpp\n", vinfo.xres, vinfo.yres,
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vinfo.bits_per_pixel );
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printf("Screen info %dx%d, %dbpp\n", vinfo.xres, vinfo.yres, vinfo.bits_per_pixel );
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// Get fixed screen information
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if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
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printf("Error reading fixed information.\n");
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return 0;
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}
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// Check if the framebuffer mode is supported
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if ((vinfo.bits_per_pixel == 24 || vinfo.bits_per_pixel == 32) &&
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vinfo.red.length == 8 && vinfo.red.offset == 16 &&
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vinfo.green.length == 8 && vinfo.green.offset == 8 &&
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vinfo.blue.length == 8 && vinfo.blue.offset == 0 &&
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vinfo.transp.length == 0 && vinfo.transp.offset == 0) {
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printf("Screen buffer mode is supported.\n");
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} else {
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printf("ERROR: Screen buffer mode is not supported.\n");
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return 0;
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}
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// map fb to user mem
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// Map fb to user mem
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screensize = finfo.smem_len;
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fbp = (char*)mmap(0,
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screensize,
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@ -66,22 +83,63 @@ void deinit_frame_buffer(void)
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void write_pixel_to_screen(uint16_t x, uint16_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a){
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uint32_t pix_offset;
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uint8_t bpp = vinfo.bits_per_pixel / 8;
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union {
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uint32_t pixel32;
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uint8_t pixel8[4];
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} pixel;
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uint8_t i;
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uint16_t temp_r, temp_g, temp_b;
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if(x < vinfo.xres && y < vinfo.yres){
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pixel.pixel32 = 0;
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pixel.pixel32 |= ((uint32_t)r >> (8 - vinfo.red.length)) << vinfo.red.offset;
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pixel.pixel32 |= ((uint32_t)g >> (8 - vinfo.green.length)) << vinfo.green.offset;
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pixel.pixel32 |= ((uint32_t)b >> (8 - vinfo.blue.length)) << vinfo.blue.offset;
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pix_offset = bpp * x + y * finfo.line_length;
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for (i=0; i<bpp; i++) {
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fbp[pix_offset+i] = pixel.pixel8[i];
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// If the pixel is out of the screen there is not need to draw it
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if (x >= vinfo.xres || y >= vinfo.yres) {
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return;
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}
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//pix_offset = byte_pp * x + y * finfo.line_length;
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// If alpha is used calculate it, otherwise just paint the colors
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if (a != 0xFF) {
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// Get the old pixel
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if (vinfo.bits_per_pixel == 24) {
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// 24bpp format
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pix_offset = 3 * x + y * finfo.line_length;
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temp_r = fbp[pix_offset+0];
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temp_g = fbp[pix_offset+1];
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temp_b = fbp[pix_offset+2];
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} else if (vinfo.bits_per_pixel == 32) {
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// 32bpp format
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pix_offset = 4 * x + y * finfo.line_length;
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temp_r = fbp[pix_offset+0];
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temp_g = fbp[pix_offset+1];
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temp_b = fbp[pix_offset+2];
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} else {
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temp_r = 0;
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temp_g = 0;
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temp_b = 0;
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}
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//printf("%08x : %04x %04x %04x\n", pixel.pixel32, temp_r, temp_g, temp_b);
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// Aply alpha
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temp_r = (temp_r * (256-a))>>8;
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temp_r = temp_r + ((r * (a))>>8);
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temp_g = (temp_g * (256-a))>>8;
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temp_g = temp_g + ((g * (a))>>8);
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temp_b = (temp_b * (256-a))>>8;
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temp_b = temp_b + ((b * (a))>>8);
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} else {
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temp_r = r;
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temp_g = g;
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temp_b = b;
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}
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// Write new pixels to buffer
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if (vinfo.bits_per_pixel == 24) {
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// 24bpp format
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pix_offset = 3 * x + y * finfo.line_length;
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fbp[pix_offset+2] = temp_r;
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fbp[pix_offset+1] = temp_g;
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fbp[pix_offset+0] = temp_b;
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}
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if (vinfo.bits_per_pixel == 32) {
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// 32bpp format
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pix_offset = 4 * x + y * finfo.line_length;
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fbp[pix_offset+2] = temp_r;
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fbp[pix_offset+1] = temp_g;
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fbp[pix_offset+0] = temp_b;
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}
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}
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