Turned debugging off by default, increased the MaxSizeList to 142 (so it can fit 140 pixels) and prevented pixels from being drawn twice.
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2 changed files with 2 additions and 3 deletions
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vloed.py
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vloed.py
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@ -29,7 +29,7 @@ def main():
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class Canvas(object):
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"""PixelVloed server class"""
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def __init__(self, queue, width=1366, height=768, debug=True):
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def __init__(self, queue, width=1366, height=768, debug=False):
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"""Init the pixelVloed server"""
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self.debug = debug
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self.pixeloffset = 2
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