#include "screenbuffer.h" #include #include #include #include #include #include #include #include int fbfd = 0; struct fb_var_screeninfo vinfo; struct fb_fix_screeninfo finfo; long int screensize = 0; char *fbp = 0; int8_t init_frame_buffer(void) { // Open the file for reading and writing fbfd = open("/dev/fb0", O_RDWR); if (!fbfd) { printf("Error: cannot open framebuffer device.\n"); return 0; } printf("The framebuffer device was opened successfully.\n"); // Get variable screen information if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) { printf("Error reading variable information.\n"); return 0; } printf("Screen info %dx%d, %dbpp\n", vinfo.xres, vinfo.yres, vinfo.bits_per_pixel ); // Get fixed screen information if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) { printf("Error reading fixed information.\n"); return 0; } // map fb to user mem screensize = finfo.smem_len; fbp = (char*)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED, fbfd, 0); if ((long)fbp == -1) { printf("Error: Failed to mmap.\n"); return 0; } return 1; } void deinit_frame_buffer(void) { // cleanup munmap((void *)fbp, screensize); close(fbfd); } void write_pixel_to_screen(uint16_t x, uint16_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a){ uint32_t pix_offset; uint8_t bpp = vinfo.bits_per_pixel / 8; union { uint32_t pixel32; uint8_t pixel8[4]; } pixel; uint8_t i; if(x < vinfo.xres && y < vinfo.yres){ pixel.pixel32 = 0; pixel.pixel32 |= ((uint32_t)r >> (8 - vinfo.red.length)) << vinfo.red.offset; pixel.pixel32 |= ((uint32_t)g >> (8 - vinfo.green.length)) << vinfo.green.offset; pixel.pixel32 |= ((uint32_t)b >> (8 - vinfo.blue.length)) << vinfo.blue.offset; pix_offset = bpp * x + y * finfo.line_length; for (i=0; i