pixelvloed/C/Server/screenbuffer.c

134 lines
3.8 KiB
C

/***************************************************
* The following frame buffer modes are supported:
* - 24bpp - rgba 8/16,8/8,8/0,0/0
* - 32bpp - rgba 8/24,8/16,8/8,0,0
*
* Use "fbset -s" to get the currently used mode
**************************************************/
#include "screenbuffer.h"
#include <unistd.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <fcntl.h>
#include <linux/fb.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
int fbfd = 0;
struct fb_var_screeninfo vinfo;
struct fb_fix_screeninfo finfo;
long int screensize = 0;
char *fbp = 0;
int8_t init_frame_buffer(void) {
// Open the framebuffer file for reading and writing
fbfd = open("/dev/fb0", O_RDWR);
if (!fbfd) {
printf("Error: cannot open framebuffer device.\n");
return 0;
}
printf("The framebuffer device was opened successfully.\n");
// Get variable screen information
if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) {
printf("Error reading variable information.\n");
return 0;
}
printf("Screen info %dx%d, %dbpp\n", vinfo.xres, vinfo.yres, vinfo.bits_per_pixel);
// Get fixed screen information
if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
printf("Error reading fixed information.\n");
return 0;
}
// Check if the framebuffer mode is supported
if ((vinfo.bits_per_pixel == 24 || vinfo.bits_per_pixel == 32) &&
vinfo.red.length == 8 && vinfo.red.offset == 16 &&
vinfo.green.length == 8 && vinfo.green.offset == 8 &&
vinfo.blue.length == 8 && vinfo.blue.offset == 0 &&
vinfo.transp.length == 0 && vinfo.transp.offset == 0) {
printf("Screen buffer mode is supported.\n");
} else {
printf("ERROR: Screen buffer mode is not supported.\n");
return 0;
}
// Map fb to user mem
screensize = finfo.smem_len;
fbp = (char*)mmap(0,
screensize,
PROT_READ | PROT_WRITE,
MAP_SHARED,
fbfd,
0);
if ((long)fbp == -1) {
printf("Error: Failed to mmap.\n");
return 0;
}
return 1;
}
void deinit_frame_buffer(void) {
// cleanup
munmap((void *)fbp, screensize);
close(fbfd);
}
void write_pixel_to_screen(uint16_t x, uint16_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
uint32_t pix_offset;
uint16_t temp_r, temp_g, temp_b;
// If the pixel is out of the screen there is not need to draw it
if (x >= vinfo.xres || y >= vinfo.yres) {
return;
}
//pix_offset = byte_pp * x + y * finfo.line_length;
// If alpha is used calculate it, otherwise just paint the colors
if (a != 0xFF) {
// Get the old pixel
if (vinfo.bits_per_pixel == 24) { // 24bpp format
pix_offset = 3 * x + y * finfo.line_length;
temp_r = fbp[pix_offset+2];
temp_g = fbp[pix_offset+1];
temp_b = fbp[pix_offset+0];
} else if (vinfo.bits_per_pixel == 32) { // 32bpp format
pix_offset = 4 * x + y * finfo.line_length;
temp_r = fbp[pix_offset+2];
temp_g = fbp[pix_offset+1];
temp_b = fbp[pix_offset+0];
} else {
temp_r = 0;
temp_g = 0;
temp_b = 0;
}
//printf("%08x : %04x %04x %04x\n", pixel.pixel32, temp_r, temp_g, temp_b);
// Apply alpha
temp_r = (temp_r * (256-a))>>8;
temp_r = temp_r + ((r * (a))>>8);
temp_g = (temp_g * (256-a))>>8;
temp_g = temp_g + ((g * (a))>>8);
temp_b = (temp_b * (256-a))>>8;
temp_b = temp_b + ((b * (a))>>8);
} else {
temp_r = r;
temp_g = g;
temp_b = b;
}
// Write new pixels to buffer
if (vinfo.bits_per_pixel == 24) { // 24bpp format
pix_offset = 3 * x + y * finfo.line_length;
} else if (vinfo.bits_per_pixel == 32) { // 32bpp format
pix_offset = 4 * x + y * finfo.line_length;
}
fbp[pix_offset+2] = temp_r;
fbp[pix_offset+1] = temp_g;
fbp[pix_offset+0] = temp_b;
}