Clean up some stuff, add effect cli option, add cli help, make things more beginnner friendly

This commit is contained in:
Jan Klopper 2017-07-20 11:14:17 +02:00
parent a001e41a8b
commit dd72459b24

View file

@ -1,11 +1,21 @@
#!/usr/bin/python
"""This is an udp / binary client
"""This is the client for Pixelvloed
Inspired by the PixelFlut projector on eth0:winter 2016 and
code from https://github.com/defnull/pixelflut/
https://github.com/janklopper/pixelvloed
We've given you an example of a function that randomly places randomly colored
pixels somewhere on the screen.
# Copy the function RandomFill,
# give it a new name by replacing the word "RandomFill" By your own name
# Think of your own creative pixel packages.
Then you can run the client with the -e flag (for effect)
./client.py -e MyColorPusher
"""
__version__ = 0.3
__version__ = 0.4
__author__ = "Jan Klopper <jan@underdark.nl>"
import random
@ -13,9 +23,7 @@ from vloed import PixelVloedClient, Packet, RGBPixel, MAX_PIXELS
def RandomFill(screen, width, height):
"""Generates a random number of pixels with a random color"""
for _x in xrange(1, # at least one pixel
random.randint(10, MAX_PIXELS) # at most the max number of pixels
):
for _x in xrange(1, MAX_PIXELS): # lets loop over the amount of pixels
pixel = RGBPixel(random.randint(0, width), # select a random position on the width of the screen
random.randint(0, height), # select a random position on the height of the screen
random.randint(0, 255), # select a random value for red
@ -26,7 +34,6 @@ def RandomFill(screen, width, height):
def RunClient(options):
"""Discover the servers and start sending to the first one"""
client = PixelVloedClient(True, # start as soon as we find a server
options.debug, # show debugging output
options.ip, # ip of the server, None for autodetect
@ -38,28 +45,40 @@ def RunClient(options):
# Lets create a screen which buffers the pixels we add to it, and sends them to the actual screen.
screen = Packet(client)
# loop the effect until we cancel by pressing ctrl+c / exit the program
# we run the effect that has been given trough the -e flag.
# This defaults to RandomFill
if options.effect:
effect = locals()[options.effect]
else:
effect = RandomFill
while screen:
# add some pixels to the screen with our functions
# the width/height are read from the client's config
RandomFill(screen, client.width, client.height)
effect(screen, client.width, client.height)
if __name__ == '__main__':
# if this script is called from the command line, and thus not imported
# start a client and start sending messages
import optparse
parser = optparse.OptionParser()
parser.add_option('-v', action="store_true", dest="debug", default=False)
parser.add_option('-i', action="store", dest="ip", default=None)
parser.add_option('-p', action="store", dest="port", default=None,
type="int")
parser.add_option('-v', action="store_true", dest="debug", default=False,
help="Enable debugging output")
parser.add_option('-i', action="store", dest="ip", default=None,
help="Ip of the server, leave empty for auto-discovery")
parser.add_option('-p', action="store", dest="port", default=None, type="int",
help="Port of the server, leave empty for default")
parser.add_option('-x', action="store", dest="width", default=None,
type="int")
type="int", help="Width of the server's screen")
parser.add_option('-y', action="store", dest="height", default=None,
type="int")
type="int", help="Height of the server's screen")
parser.add_option('-e', action="store", dest="effect", default=None,
type="str", help="Which effect to run.")
options, remainder = parser.parse_args()
try:
RunClient(options)
except KeyboardInterrupt:
print 'Closing client'
print('Closing client')