Commit graph

18 commits

Author SHA1 Message Date
Jan Klopper
060693625f add packet size limit to server,s et at 140 pixels atm 2016-04-06 10:11:05 +02:00
Jan Klopper
e573ab4d94 Add buffer to ouput 2016-04-05 21:54:22 +02:00
Jan Klopper
2ad6f4f110 Merge branch 'master' of github.com:JanKlopper/pixelvloed
Conflicts:
	vloed.py
2016-04-01 09:05:24 +02:00
Jan Klopper
37cd5ba80e forgot to look for the changed var 2016-04-01 09:04:01 +02:00
JanKlopper
0f132cb6ce Merge pull request #4 from CodePanter/master
Fixed several bugs and did some general optimisation.
2016-03-31 20:26:22 +02:00
CodePanter
0df6d9a5cd Fixed several bugs and did some general optimisation. 2016-03-31 20:23:03 +02:00
Jan Klopper
e060ccdf6b add 1 fps wait if there's nothing to do, also add some comments and work with the screen as a array instead of trough set_at 2016-03-31 17:04:22 +02:00
Jan Klopper
c9c45df928 rework loops to return at least once per fps 2016-03-31 16:31:51 +02:00
Jan Klopper
da2f29c38a typo 2016-03-31 14:18:39 +02:00
Jan Klopper
83d1c4b46c Make some loops only run when needed, defer pygame updates if nothing changed since last update
Draw all packets in queue at once if we get the chance.
2016-03-31 14:00:47 +02:00
JanKlopper
31b02f426b Merge pull request #3 from CodePanter/master
Optimized pygame, and moved 'packetformat' out of the for loop.
2016-03-27 14:29:26 +02:00
CodePanter
4544b3d302 Optimized pygame, and moved 'packetformat' out of the for loop. 2016-03-26 23:26:19 +01:00
JanKlopper
aca73688c0 Merge pull request #2 from CodePanter/master
Improved performance by replacing the 'threading', 'socket' and 'Queu…
2016-03-15 19:30:26 +01:00
CodePanter
df73d17c44 Improved performance by replacing the 'threading', 'socket' and 'Queue' modules with gevent's more efficient modules. 2016-03-11 20:15:24 +01:00
JanKlopper
67a9085262 Merge pull request #1 from CodePanter/master
Implemented threads and a forced framerate.
2016-03-03 21:59:18 +01:00
CodePanter
c5272c6439 Implemented threads and a forced framerate. 2016-03-03 21:55:17 +01:00
Jan Klopper
b5d7f5c066 First version of PixelVloed, a UDP/Binary PixelFlut server/client 2016-03-02 12:21:03 +01:00
JanKlopper
c63f337d56 Initial commit 2016-03-02 12:19:40 +01:00