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2016-11-27 11:34:37 +01:00
.gitignore Initial commit 2016-03-02 12:19:40 +01:00
client.js Add javascript client 2016-05-17 17:00:12 +02:00
client.py Add cli options to the client class, clean up the SDL version a bit 2016-07-12 18:37:32 +02:00
LICENSE Initial commit 2016-03-02 12:19:40 +01:00
protocol.md Add pixel factor in the server so that clients ca push more effective pixels 2016-06-22 12:28:16 +02:00
pylintrc Add pylintrc file 2016-04-28 15:34:57 +02:00
README.md Initial commit 2016-03-02 12:19:40 +01:00
sdlvloed.py Implemented display resolution autodetection for the sdl server version. 2016-11-27 11:34:37 +01:00
vloed.c The rasp Zero has red/blue inverted 2016-08-18 20:50:16 +02:00
vloed.py Updated the sdl version so it is just as usable as the pygame version. 2016-11-26 15:50:36 +01:00

pixelvloed

PixelVloed udp / binary transport PixelFlut version